Starsector save file location. These numbers should be the same value. Starsector save file location

 
 These numbers should be the same valueStarsector save file location  I’ve been trying to fix it, and I noticed that in the wrapped script it still used relative paths (i

Formerly known as Starsector Mod Manager. After each step, check to see if the problem is gone: 1. Dreadnoughts NAGATO Midline Dreadnought, hulking behemoth of concentrated long range firepower. Press Ctrl + F on your keyboard and type in l="last name". BalegQhan • 3 yr. json file. As mentioned, the console command mod includes a survey option. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. Search through the save file for the ship's name. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. So I got to bounty last night to fight a AI fleet including two guardian drone battleships and I was wondering is there a way to edit the files so that you can recover them, the guardians that is. And that's it! Congratulations, you're done! You've made a mod! It appears in the mod list and. Replace those with skills of your choosing. Lieutenant; Posts: 72; startsector. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. Instead, the mod simply warns you when you haven't saved in a while. not necessarily a bad thing at all since replayability in a game is very important. Open 'AppData'. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. log located at ? Starsectorstarsector-core. Hi all. Enjoy! How much should I allocate?. Download Adjusted Sector 0. 2D RPG/Trade/Fleet Combat Game. saves= line to point at the folder you want. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. 2b)folder 10KB. Factions will wage war against each other and try to conquer their enemies. First, use the Create Save Game Object node to create an object based on your SaveGame class. You have 10 steady officers that have all 14 combat skills at elite level. 1 comment. Once it fails to hack your fleet over, the AI starts making demands and threatening that it will kill scientists the longer you take to meet its demands. If you go into the saves folder, there should be the main save for the game, which is corrupted. Join the Iron Shell and force people to pay taxes. e. It used to be called Starfarer. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Type "GoTo <System name>". The large ripple uses a lot of video memory. I get one within a half-dozen research stations usually as you have a chance to roll one from the station, and then from the 2 or 3 times you can salvage the debris fields. paths. Moved version file hosting to GitHub 1. Salvage fleets don't need a huge escort (but definitely need some). The goal is to give you lots of meaningful choices in a malleable world. one that allows custom searches through editing a CSV file. mod_info. csv is required for all fighter type ships. 4X game features in Starsector. I won't guarantee that counts as a clean install, but I'm 99% sure Starsector keeps everything but its registration in the folder you tell it to install in. Navigate to your starsector save folder. If you just need to move a single whole stack,. The file is of utmost importance when tracking down the root. You'll find your Stray. Accidentally deleted my main save file today. That can lead to corrupted save states. 9a This mod now requires LazyLib 2. ReplyPlanet Search. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. It was recommended in the other forum not to bother exceeding 8Gb of RAM. Set "useLargeRipple":false. At max activity it spawns a Pather holy crusade and resets back down to 0 so if your patrols are strong enough to handle it, then no big deal. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. type in "starsector. But then again, in my most recent save I found 3 AI cores in one station salvaging, soo. Add a Comment. Quick ship, weapon & fighter guides, for when you need some help choosing them!LazyLib is a library required by most other Starsector mods. There should be a . I think there’s just a memory leak which is. StarSector Wiki. It will ask which. Set "useLargeRipple":false. Games. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. ) Get Notepad++. Russian by WhitePulsar (partial MTL) Chinese (TBD) Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. impl. json file] You also need to click on the little 'mods. However the changes aren't appearing in game. People who enjoy sandbox games and do not want to have their hand held through a game. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. BEFORE you do anything, back-up your safe file. You will also need to select Starsectorstarsector-core for the starsector api. Download. You might need to input your CD key again. I tried to run starsector directly from nixpkgs, and it failed complaining about not being able to write its logfile, as in this issue. Do the same with descriptor. ship files, corresponding entries in ship_data. I can mod them no problem but i cannot find the vmparamps file anywhere. - Vesta - large terran planet orbiting Calvera, suitable for farming. 65. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. - Easily. 1. Second, hazard rating. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. 0. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. Add a Comment. 3. That's in the save file and runs off of another system. I think you need to create a new save when starting a new game on SS+ also you could try save file transfer if your trying to play from vanilla to modded. 6 units of supplies. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. Many thanks. The settings. 2D RPG/Trade/Fleet Combat Game. 0 breaking changes. Re: [0. It can be up to 50 MB in size, but it's the right file. add a line to csv file. Hey, I'm. May be easier to just raise the lvl cap. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. starfarer. 3) Save the edited file. Open the save in notepad++, search for the planet name. variant file although given the update . On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Drag and drop the folder from the “saves” folder in the starsector folder. check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games. Of course, it's single player, so what you do is, well, all on you. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. Download link: Windows. And if you make it save less often then it defeats the whole purpose of having an autosave. It lets you specify how you want to build your (size-6) colonies, then reads your save file and simulates those colonies on planets in your sector, showing you how they'll turn out. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. json) Note: Deleting the configuration file will result in a default replacement being generated upon the next Factorio launch. The game will be looking for a file named "mod_info. zip. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. ago. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. Windows: Right-click the icon you normally use to launch Starsector and choose Open file location. Changelog: 0. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. Make sure to make a copy of your current library’s and store then on a file somewhere. txt. Requires latest LazyLib. Yes. faction file and corresponding entry in factions. In the Save as type list, click the file format that you want to save the file in. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Note on using Save Transfer (and other console commands) You may want to use the ResetRelationships command to start with fresh faction relationships (particularly if some factions died in the last run). This is a library folder on your computer where most documents and save files are stored, you’ll specifically want to look inside the ‘My Games’ folder once inside ‘My Documents’. current map, items in position and character level). It's essential for making your save file readable and it's what we'll be using for the guide ahead. Worlds with ruins for "tech mining" are valuable, but aren't necessary to produce a self-sufficient colony cluster. It is formatted as a comma delimited CSV file. I've read multiple guides and suggestions before asking here about what to look for like Class 4-5, have a shunt or sleeper etc. Premium. faction file is formatted in Starsector's somewhat loose JSON schema. This is a vanilla/un-modded. Java: 1. This is the one you want to change. json Overview. It used to be called Starfarer. Is there something specific to do to enable the log file? Logged My mods: Autonomous Ships - Player Stats. Taking one colossus is more efficient then two buffalo. If the original save was in version 0. (If nothing comes up, we might have to look elsewhere, upload the full starsector. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and. 2 Sort by: Open comment sort options Add a Comment EradicateStatism • 1 yr. The game keeps one backup, but its only 1 save back. Advertisement Coins. ago. txt or anything like that. Finish: Run starsector. json. 2. If you're using an NVIDIA GPU, I'd be willing to be that's the issue. The only thing Starsector would benefit from releasing on steam would be. Easiest is to copy the mule ship file from the hulls folder in a new mod directory and then mess with it using the editor. 95. Starsector, saves folder, open a save from the current run you have, open the campaign file (notepad works fine), CTRL+F search for "Legion_XIV_Elite" and then once one shows up, search back up for "system" or "nebula. And this definitely works for the sound effects portion of the file. in descriptions. ago. [close] Then go back to "GraphicsLib", and paste the file. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Guide att Reddit changed a bunch things that might need manual corrections after upgrading from earlier version: I dropped the java dependency and instead included the JRE that is bundled with the game for better compatibilityStarsector version 0. ago You'd have to carefully remove the systems from the campaign file itself inside the. 10. Put it in the mods folder and make sure it's tagged in Starsector's launcher. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. - Perform additional testing with Illustrated Entities and fix any bugs found to be caused by TASC. Vortex support for Starsector v0. You'll lose whatever progress you made between saves, but it's better than losing everything. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. For now you can adjust it yourself by going to data->config->sounds. Features: Mod installation from archives and existing mod folders. 6. The more commonly balance tweaked information is in the csv files while the less commonly edited information is in the . 294 Online. – Construction of coronal hypershunts. Every mod must have a mod_info. 4) In Notepad, SAVE AS with the file name vmparams. That way you can easily turn it on and off again. They won't be very strong, but you take what you can get, and I can't be bothered to make em more. Add a Comment. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. Look for settings. 11. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. New comments on mods you're. Put it in the new computer. Under Storage tab, you will be able to assign the drive location for different file types. As a general rule of thumb, 250% hazard rating should be your ceiling for any. New images and videos added to your files. r/starsector. The more commonly balance tweaked information is in the ship_data. ago. If the file paths are red, then EITHER delete all of the red paths, then click the + (next to the + with a globe), navigate to your Starsector installation, open starsector-core, and choose all of the . For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. - Quickly switch between mod versions. 1 upkeep. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)Colonies are player-owned settlements on planets within the sector. json" in the base folder of each mod i. You need an alpha core. 1b. log location on Mac OS « on: March 20, 2016, 04:00:41 AM » I can't find the starsector. It's nearly impossible to make more than the tiniest of changes without corrupting something. 8. 96a-RC10. « Last Edit: February 27, 2023, 12:07:25 AM by. bak file which is a older version of your current save file. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. csv and in addition. exe as usual to start the game using 64-bit Java with newly-increased memory limits. • 1. starfarer. when you first launch the game, before clicking launch, click the mods button at the bottom of the launcher and check em off. It should be possible, but I don't know how. jar is a fancy . right click your shortcut if you made one and click open file location. I do mining/exploration missions early on for creds. 1. the mods you want to use must be activated when you start a save and the exact same mods must be activated when you play it again if you deactivated some of them meanwhile. 4X game features in Starsector. Advertisement. Fan Feed More StarSector Wiki. paths. paths. Internal ID used to reference this fighter. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Navigate to your starsector save folder. I believe it's "survey /all" and everything is revealed. csv. 2. 12. swarmy1 • 2 yr. As mentioned above, to list the config directories currently being used you can run the below command from the command line: jupyter --paths. While the commands themselves aren't case sensitive, arguments are. mod_info. csv while the less commonly edited information is in the . The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. 0. nah if its your first playthrough getting the feel of the game save scumming is fine. to be honest i felt the same except i check that channel daily. Those two variables will effect the amount of system memory to allocate to the game. Terethall • 3 yr. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. json file. Alternatively, you could see if mod-surgery is possible to isolate the. If it is missing or not in the expected location, the mod will not show up in. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). • 2 yr. . just star the new game and Spawn the ships/credit you has previously with console commands if needed. First, open Yuzu, then select the game that you want to get your save data from. For more information on a specific. xml is like 277mb. Every mod must have a mod_info. Copy the files over. you cant. Windows. zip in the starsector-core folder, as starfarer. yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. UH ok so it turns out you can go to iCloud. Dynamic Ship Generation. Reply reply Hi! I developed a web app that Starsector players can use to experiment with different colony builds and find good planets to colonize. You take the role of a space captain seeking fortune and glory however you choose. Some do, some don't, it's personal preference. -Dcom. 10KB ; 225--. Something to do with texture caching I heard. Click on it. 2 or something and installed 0. xml file with something to show for. . When using the `Install from. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Better Colonies is a mod for those who enjoy a better lightweight colony experience. starfarer. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Get the Console Commands mod by LazyWizard. 2. I've never done this myself so I can't say if it's possible to add whole ships. ini file within the GraphicsLib folder in a program like Notepad++. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. I have located them inside the save file but can't find anything that specifically states where they're located. A faction file will only be used if it is included in factions. Press J to jump to the feed. File size. ago. You get that alert while Startsector. class files. Modification permission You must get permission from me before you are allowed to modify my files to improve it; Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file; Asset use permission You are allowed to use the assets in this file without permission or crediting me yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. zip in the starsector-core folder, as starfarer. Obvious you replace 'yourUserName' by your own user name. Yes, it is possible, using the same manual-track-down-cryosleeper method. Put it in the old computer. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. i have a ship i want to take with me to my new save. And is 20% in v0. json First make a backup. you can list the same sample 3 times, it will self-interrupt, but if you list 3 different samples, it won't. Make a "Starsector Saves" (or whatever) folder in. 2. next navigate to this location: C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredata and find the "config" file and open it with whatever text editor you use and then hit CTRL+F (to open up the "find" menu and input "aiInspectionFrequencyMult" once found, simply change the number to the right of it to 0. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. I’ve built my first Stable Location in my system, and erected the Comm Relay. done. It's a utility mod and can be added or removed. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the. json file. ago. Load up that save, don't unpause, hit 'save a copy', load up that save, and maybe repeat this a few times to make sure you can see any trends in save file size. Future plans: – Add terraforming support for Unknown Skies planet types. I haven't done it myself yet, but those files are included in a . Save Transfer I just realized I was using a older version of the 0. An extremely versatile ship that can be configured to operate in almost any fleet role. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the hypershunt you want to find. Explore. Is there any possible way to change a sandbox save file into a challenge or franchise mode save?It might be a issue there. Windows: Right-click the icon you norm a lly use to l a unch St a rsector a nd choose Open file location. Download. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. api. Drag that file back into your starsector folder and let it overwrite. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. com and go to account settings, and scroll to the bottom and hit restore files, and there it was! the Starsector app removed- 8 minutes go. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. Did you accidentally save the file with an extension? It's vmparams, not vmparams. The folder that has these . I don't know if this is a file permission problem or simply a problem with the game. If you can’t access your Steam folder, open up Dragon Ball Xenoverse 2 in your library. scarface2cz. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. You also cant repeat the stable location generation. Mods tend to break if not installed properly. 95a. Along with increasing your RAM allocation via the vmparams file in your Starsector folder, another cause may simply be playing the game too long. Features. Credits and distribution permission. log file is a text document generated by Starsector while it is running. I haven't done it myself yet, but those files are included in a .